A milestone update on my forest project. The water shader has been updated, as well as the moss on the walls, the landscape material, as well as a model and texture update to the grass. New stone circle rocks and stream rocks have also been added. I’ll add a video showing interactive animations and vertex painting in the future.
Here is an update on my third milestone for the forest project. The goal of this milestone was to inject some more atmosphere and work on the core lighting. Some of the textures are incomplete, for instance, the landscape materials, the walls, the water, and rocks. A link to the work in progress versions: part one and part two.